That list of supported platforms is missing a big name: Nintendo Switch. Tuesday's delay includes an additional, indefinite delay of the sequel's port to Nintendo's weaker console, thus breaking the developer's original promise that Switch buyers would get to rip and tear into Doom Eternal the same day as everyone else. "We will announce [the Switch port's] date in the future," the company's statement vaguely reads.
Publisher Bethesda took the opportunity to delay another related game out of November 2019, as well: Doom 64. This first-ever port of the 1997 shooter onto non-N64 platforms is still coming to PC and modern consoles, Bethesda says, but it too will launch on March 20, 2020. Now, at least, that port will become a free pre-order bonus for buyers of Doom Eternal. But we're not sure why Bethesda and id Software couldn't get Doom 64 ready by this holiday season to tide series fans over during the bigger game's delay. (In the meantime, if you own a legitimate copy of the N64 original, we suggest ripping its files and launching them on PC via the incredible Doom 64 EX mod.)